PEAK

A speculative design project ending in a game and scoreboard concept developed to hide in plain sight in a world where competition is not allowed.

A speculative design project ending in a game and scoreboard concept developed to hide in plain sight in a world where competition is not allowed.

TITLE

PEAK

INITIAL BRIEF

Develop a persona that is very different from you and imagine a world in 10 years where things are drastically different. Design a product for your persona in that world.

PROJECT LENGTH

9 Weeks

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